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3rd Gate Defender   Character Sheets

 

DM: AtariHeRo

 

                    /|\ CONSTRUCTION /|\

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User: Akiir           
Character Name: Grolsch Heldar, Son of Giladia
Class: Fighter-Demon Hunter
Race: Giant   Age:18
Level:6
XP: 52,000
Alignment: ??
Height: 9'1"  Weight: 550lbs of Muscle

Grolsh looks like a very young giant as most giants look. he wears chain-mail and has a fullblade sword sticking out from his left shoulder for easy access.

Attributes:
STR--19–Melee Attack:+3, Damage:+7, MxPress:640, OD:16(8), WA:495
INT--15–Languages: 4
WIS--16 – Save bonus: +2
DEX--18 – Missile Attack:+2          Reaction: -2      AC:-3
CON--17 – HP:(+3)      Resurrection: 98%  save:+4
CHR--14 - Max henchmen       Loyalty: 6

Perception: 15.5

Save throws: PARA:11, ROD:13, POLY:12, BREATH:13, SPELL:14
Bonuses: Wisdom:+2, Constitution:+4

Hit Points:  99     2d8+3 for CON bonus per level.

Armor Classes: (Remember, lower is better in 2nd)
Field Plate (base:2)-3(DEX)(+1 Giant)= AC: 0
Chain Mail (base:5)-3(DEX)(+1 Giant)= AC: 3
Unarmored (base:10)-3(DEX)(+1 Giant)= AC 8

Weapon Rolls:             Base Fighter THAC0: 15
Full Blade:
Weapon Speed: 7=12(Full Blade)(+1 Giant)(-2 DEX Reaction)(-4 Spec.)
#Attacks: 3/1
Attack Adj: +7=(3 STR)+(4 Spec.)      THAC0: 8 (15-Attack adj.)
Damage Die: (2d8 M), (2d10+1 L)
Total Damage bonus: +15=(7 STR)+(8 Spec.)

Rock Throwing:
Speed: 1(small)=(3base)(+1 Giant)(-2 DEX)(-1 Spec.) 4(large)=(6base)(+1 Giant)(-2 DEX)(-1Spec.)
#Attacks: 3/1:object under 50lbs, 1/1object 50lbs to 220lbs(1/3 your Max Press,)
Attack Adj: +3=(2 DEX)+(1 Spec.)          THAC0: 12
Damage: special (about half the weight of the object) Damage Adj. +9=(7 STR)+(2 Spec.)
Throwing Ranges: (Objects<50lbs)M:20 (this means beyond 20 feet you get a -3 to hit on 50lb rocks) L:40 (beyond 40 feet you get a -5 to hit to a max of 60 feet) (Objects 50+lbs)M:10 L:20 to a max of 30ft


(6) weapon proficiencies
1-Full blade (proficient)
4-Specialize Full blade x4  (grants +4 attack, +8 Damage, -4 Weapon speed)
1-Specialize Rock/Object throwing x1 (grants  +1 Attack, +2 Damage, -1 Weapon Speed)
0-Rock/Object throwing (this is a class ability that replaces the basic proficiency, giving you a slot for a specialization, which I put it on rock throw but you can Master Blade if you'd rather)

(9) Non Weapon Proficiencies
2xRunning
Swimming
Read/write
Tracking
Hunting
Riding(land Based)
Mounted Combat
One left, to save

Giant Racial abilities: +1 to initiative and AC, Rock/Object Throwing, Scent, Oversized weapon, low-light vision

Defender Sub-Class Abilities
These powers derive from the Ruby Power Gem you will receive upon choosing this sub-class.

Demon Hunter

 

*Protection from Evil +1    

*50% immune to fire/poison

*Double Damage to Demons

The Demon Hunter Power Gem will glow when within 30ft of a Demon Class being, getting brighter as you get closer to the Demon.

You also receive the Topaz Defender Gem, which glows when another 3rd born's Gem is near-by.


Mount
Name: Tricle
Type: Gel Worm (basically a large Slug made of slime.) Immune to normal weapons.
Ability: Burrow, Acid strike (anyone melee attacking Tricle must Save vs. Breath or take 1d6 acid damage for the 3 rounds after their attack, one check each round)

Equipment:
Body (what you normally are wearing)

-Signet Ring, (Gold, with relief of your family crest, mounted with 5 White diamonds)
-Full Blade, Tooth of Hasmos (the name of the smith who created it for you)
-Field-Plate (the same smith designed this for you, it does not hinder your movement as much as normal field, so you can still hurl stones)
-Chain-Mail (This was also fitted specifically to you, it does not hinder your movement in any way.)
-Bear-skinned Toga
-Boots
-Sword sheath on back/shoulder?

Belt
-sack1-
-sack2-

Backpack/Travel sack:
-Rations
-water-skin
-cutting blade
-50'rope


Background:
From Queendom of Sky, in the Realm of LAND

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User: Altus    
NAME: Slera Liston, Daughter of Resaar
RACE: Halfling     Age:25
CLASS/level: Fighter 6/Rogue 6
XP: 52,000

Appearance: A typical halfling, a bit plump yet still quick and agile. She has a look on her face that seems to tell you, I know something you don't and you are soon going to wish you knew what it was sooner. Almost as if there is a trap on the next block but she isn't saying until after it trips.

She has short practical hair that's black and green brown eyes. Overall you would spot her in a crowd but forget her the next day unless of course she brushes past you while investigating your pockets :)

Ht: 2'9" Weight: 57lbs
Movement(9) 7 base(halfling) plus 2 running proficiencies.
HP: 59

STR: 17 Melee Attack:+1 Damage:1 MxPress:220 OD:10 WA:85
DEX: 19 Missile Attack:+3 Reaction: -2 AC:-4
CON: 13 90% resurrection Save: +3
INT: 13 Languages:3
WIS: 11 -no effect
CHA: 12 Max henchmen/Loyalty base: 5

Perception: 12

Save throws: PARA:11, ROD:12, POLY:11, BREATH:13, SPELL:14
Bonuses: Halfling:+1, Constitution:+3

Armor Classes: (an additional -1 is added against Large creatures)
Halfling Chain Mail (base:5)-4(DEX)(-1 Halfling)= AC: 0
Unarmored (base:10)-4(DEX)(-1 Halfling)= AC 5

Base fighter THACO:15

Weapon info:
Short Sword THAC0: 11=15-(4 attack adj.)
Weapon speed: -1 =3(short sword)(-2 DEX Reaction)(-2 Specialization)
# Attack/round: 3/1 Attack Adj: +4 =(1 STR)+(2 Spec.)+(1 halfling)
Damage dice: d6(M), d8(L)
Total Damage bonus: +5 =(1 STR)+(4 Spec.)

Long Bow: THAC0: 8 =15-(7 attack adj.)
Weapon speed: 3 =8(long bow)(-2 DEX Reaction)(-3 Specialization)
# Attack/round: 4/1 Attack Adj: +7 =(3 DEX)+(3 Spec.)+(1 halfling)
Damage dice: d8
Total Damage bonus: +7 =(+1 STR)+(6 Spec.)


Thief skills: base racial,
Pick Pockets 15% +5% +15% +25% = 60%
Open Locks 10% +5% +20% +20% = 55%
Find/Remove Traps 5% +5% +10% +20% = 40%
Move Silently 10% +10% +15% +60% = 95%
Hide in Shadows 5% +15% +15% +60% = 95%
Detect Noise 15% +5% + 25% = 45%
Climb Walls 60% -15% = 45%

Halfling chain-mail penalties: MS:-10% HiS:-10% CW:-20%  (You're dual class nullifies the other penalties)

Proficiencies:

(7)Weapon: would look like this:
1-Longbow (Proficient)
3-Specialized Long Bow x3
1-Shortsword (Proficient)
2-Specialized Short Sword x2


Non-Weapon: 9+ (Languages),

Tumbling
Reading/writing
Mounted Combat
Rope use
Running*2
Direction Sense
Riding, Land-based
Juggling
Jumping
Set snares
Disguise

Halfling racial abilities: -1 to  Armor Class, +1 on attack, +30% to hide,  +2Climb Jump, +20% Move Silently, +2 DEX, -2 STR, +1 save, +2 vs fear , +20 detect noise, lifting and carrying limits are three-quarters of those of a Medium character.

Defender Sub-Class Abilities
These powers derive from the Blue Sapphire Power Gem you will receive upon choosing this sub-class.
Visionary 
 
*turn invisible
6/ per day
*Project Mirror Image 
4/day   gain 1/6 hour
*Summon Spy 1min/lvl/day

You also receive the Topaz Defender Gem, which glows when another 3rd born's Gem is near-by.  As a Visionary, you can expand the range of your Defender Gem. Double normally, and triple range if you spend 2 rounds concentrating. Visionaries always see with True Seeing, only High level illusions will fool them.

Mount: Nilivo
War Dog movement (40) AC:8
Abilities: move silently , stop short, burst of speed (achieve max speed from complete stop)

When royalty in Salvador is born they get breeding rights and offspring from the royal dogs, these dogs are an elite breed and they grow a strong relationship to their owners as they are basically treated as pets until the best of each liter is chosen to train as a royal mount. light leather harness is used for halfling's feet and reigns to hold on to, no saddle required.

Equipment: As a halfling STR 17, You have an unencumbered weight allowance of 65lbs.


Body:

Chain Mail
Signet ring (this is your birthright)
Slera's Crescent, (Halfling Long-Bow), around shoulder. Created by Hammil with wood from the Great tree of the Earth.
Black leather vest with a brown wool shirt underneath
Brown Leather pants
Black Sturdy leather boots

Belt:

Leather Gold pouch hidden under my shirt tied to belt
Bite, (Short sword) Also created by Hammil from strong, light 'secret' alloy.
Plain leather sheath for sword
Dagger
Small Leather sheath with decorations for Dagger

Backpack:

Waterskin
Rations
7foot rope (what type of halfling gets caught without a rope?)
Thieving tools
Bedroll
Flint and steel

Background Info:

Family Name: Liston
Ruler: Male – Resaar
Kingdom Name: Salvador
World/Realm name: Kuther 

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User: Kal_wolfsbane   

NAME: Tharomir son of Thagomir Xiliocent
RACE: Elf
CLASS/level: Fighter 6/Mage 5
XP: 52,000
Appearance: At your discretion

Ht: 5'6" Weight: 150lbs
Movement(15) 

HP: 57

STR:--18/01--Melee Attack:+1 Damage:+2 MxPress:280 OD:12 WA:135
DEX:--19--Missile Attack:+3 Reaction: -2 AC:-4
CON:--15--94% resurrection hp:+1 Save: +4
INT:--17--Languages:6 learn:75% Max spell level:8th
WIS:--9--no effect
CHA:--13--Max henchmen/Loyalty base: 5

Perception: 15 :=13+2elf

Save throws: PARA:11, ROD:11, POLY:11, BREATH:13, SPELL:12
Bonuses: Constitution:+3, Elven: Immunity to sleep effects, and a +2 against enchantments

Armor Classes:
Elven Chain Mail (base:5)-4(DEX)= AC: 1
Unarmored (base:10)-4(DEX)= AC 6

Base fighter THACO:15

Weapon info: Since part Mage, and no shields, you'll be using your sword 2-handed mostly
Bastard Sword  THAC0: 9 =15-(6 attack adj.)
Weapon speed: -1 =8(bastard sword)(-4 DEX Reaction)(-5 Specialization)
# Attack/round: 3/1 Attack Adj: +6 =(1 STR)+(+5 Spec.)
Damage dice: 2d4(M), 2d8(L)
Total Damage bonus: +12 =(2 STR)+(10 Spec.)

Long Bow: THAC0: 10  =15-(5 attack adj.)
Weapon speed: 4 =8(long bow)(-2 DEX Reaction)(-2 Specialization)
# Attack/round: 4/1     Attack Adj: +5 =(3 DEX)+(2 Spec.)
Damage dice: d8
Total Damage bonus: +6 =(2 STR)+(4 Spec.)

Proficiencies: Elves receive long-sword, rapier, longbow, and short-bow proficiencies automatically without spending a slot.

(7)Weapon: would look like this:
0-Bastard sword (Proficient) this is close enough to a long-sword to not cost a slot
5-Specialize x5 (Bastard sword)
0-long bow(Proficient)
2-Specialize x2 (bow)

(17) Non-Weapon: =10+(7 Languages),

Runningx3
Mounted Combat
Riding, Land-based
Reading/writing
Spell Craft(2)
Alchemy(2)
Jumping
Tumpling
Weapon crafting(Metal, wood)
Herbalism
Fishing
Swimming

that's 17 :)

Elven racial abilities:   +2 Perception, limited detect secret doors. Immunity to sleep, +2 save against enchantment effects.

Defender Sub-Class Abilities
These powers derive from the black Sapphire Power Gem you receive upon choosing this sub-class.
Soul Catcher 
next power at 9th lvl
*Drain Evil(3HP/Lvl)
*Capture essence
(dead Demons only)
*Summon felled Soul

You also receive the Topaz Defender Gem, which glows when another 3rd born's Gem is near-by.  As a Visionary, you can expand the range of your Defender Gem. Double normally, and triple range if you spend 2 rounds concentrating.

Spell book:

1st level: (4) max prepared at one time
Burning Hands, Color Spray, Detect Magic, Hold Portal, Identify, Magic Missle, Read Magic, Sleep, Charm person

2nd level: (2)/max
Detect invisibility, Web, Blur, Invisibility, Melf's Acid arrow, Improved Phantasmal Force, Alter self

3rd level: (1)/max
Haste, Lightning bolt, Fireball, Spell thrust, Dispel Magic, Monster summoning 1

Mount Type: Warhorse
Name: Lithios
 Movement(32)    Elven Chain Barding AC: 3   HP: 65
Abilities: 40' horizontal jump (full run): 50' unarmored, unmounted

Trample attack- 1d6 per ten feet running start up to 50 feet. (Small, Med. creatures only) Against metal armor Horse makes CON check (below 12 on d20) or suffers ¼ of the damage inflicted.

Equipment:

Body:
Chain Mail
Signet ring (this is your birthright)
The Sender, (LongBow): around shoulder. Simply the smoothest bow Aeola ever created.
silk shirt, trousers
Boots of Elvenkind

Belt:
Sacks
Spell stuff, I always assume you have what you need for most spells.
A'iss, the Slasher (bastard-sword): Forged for Tharomir by the Royal smith Aeola, She told me the metal used was wrought in a Realm other than my own.

Backpack:
Waterskin
Rations
Fish line-hooks
Spell book

Saddle Bags:

Fresher food, Tent, bedding

 

Background Info: 

Family Name: Xiliocent
Kingdom Name: Elfheim
World: Terra

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User:  Birdy_Havik

Name NysStye, Daughter of King Xorsseen of the Asilosertoplaks
Race Lizardfolk (Lizard Princess)
Fom:
Sex: Female
Size: Large
Alignment: CN
Age: 30 (18 human equiv.)
Height: 7'9
Weight: 230 lbs
Hair: none
Eyes: bright yellow with black iris
Skin: scally and greenish

Class: Fighter Cleric
Level: 6 5
Current XP: 32000 20000
New level at: 64000 27500

SubClass: Soul-Catcher
*Drain Evil(3HP/Lvl)
*Capture essence
(dead creeps only)
*Summon felled Soul


Atributes:
STR 19 Att:+2, Dmg:+5, MxP:640, OD:16(8), WA:485
DEX 18 Missile Attack:+2   Reaction: +2      AC:-4
CON 14 HP:0    Syst.Shock: 88% Resur: 92%  save:+3
INT 12 Lang:3 Spell:6th Learn spells:50% Max spells/lvl:7
WIS 18 Save: +4 Bonus spells: 4th Spell Failure: 0%
CHA 10 Max hench: 4 Loyalty base: 0 RA: 0

HP 96 (=46+39+11)
AC 3
Perception: 15
Base fighter THACO: 15

Save Throws: PARA:9, ROD:13, POLY:12, BREATH:13, SPELL:14
Bonuses, WIS:+4, CON:+3

Languages: Racial/Realm, Common, Clerical (source), Draconic


Armor: still to choose... + Shield with 5 or 6 lance slots

Weapons: 6 Spears, 1 Heavy Lance and possibly 1 GreatSword (stats still to do)

Proficiences:
6 Fighter Weapon, 1 Cleric Weapon, 5 Fighter Non-weapon, 5 Cleric Non-Weapon, 3 non-weapon language INT bonus

Weapon (0) All simple martial weapons (race )
Weapon Spear (melee and thrown)
Weapon Heavy Lance (mounted combat only)
Weapon (Specialisation) Spear
Weapon (Specialisation) Spear
Weapon (Specialisation) Spear
Weapon (Specialisation) Spear
Weapon (Specialisation) Spear

Non-Weapon Warrior Tracking
Non-Weapon Priest Healing
Non-Weapon Priest Spellcraft
Non-Weapon Priest Astrology
Non-Weapon Priest Ancient History
Non-Weapon Warrior Hunting
Non-Weapon Warrior Running
Non-Weapon Warrior Endurance
Non-Weapon Warrior Riding
Non-Weapon Warrior Mounted-Combat
Non-Weapon Race Balance
Non-Weapon Race Jump
Non-Weapon Race Swim

Special Attacks/Qualities:
Attributes: +2 Strength, +2 Constitution, –2 Intelligence.
Racial 2d8+2 HP
Racial weapon proficiency: All simple martial weapons
Racial non-weapon proficiencies: Balance, Jump, Swim
Racial Special Attack: Skewer

Mount: Rassstrak (Dinossaur:Triceratops)

Cleric Spells: still to do...

Equipment: still to do...

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User: Trunks9809

Name: Miandra, daughter of H'linoth
Race Human
from The Thylianic States, Realm of Yialing
Sex Female
Size Medium
Alignment Neutral
Age 18
Height 6' 1"
Weight 197 lbs
Hair back length, blonde, with a bright red streak down the middle
Eyes Deep red
Skin extremly pale, almost pure white

Class Fighter Thief
Level 6 6
Current XP 32000 20000
New level at 64000 40000

STR 18/52 Att:+2, Dmg:+3, MxP:305, OD:13, WA:160
DEX 18 Missile Attack:+2   Reaction: -2      AC:-3
CON 15 HP:+1    Resurrection: 85%  save:+3
INT 13 Languages: 3
WIS 17 Save: +3 Bonus spells: 3 spell lvls/lvl
CHA 11 Max hench/loyal: 4

HP 78
AC 7 unarmored: = 10(base)-(3 DEX)
5 Leather: = 8(base)-(3 DEX)
2 Chain-Mail: =5(base)-(3 DEX)

Perception: 15
Base fighter THACO: 15
Movement: 12


Save Throws: PARA:9, ROD:13, POLY:12, BREATH:13, SPELL:14
Bonuses, WIS:+3, CON:+3

Weapon Info
Katana 1 :speed (6 Katana) -(2 DEX)-(3 Specialization)
Attacks per level: 3/1
Attack adjustment: +5 :+2 STR, +3 (specialization)
Melee THACO 10 :Fighter THAC0(15)-Attack adj*
Melee Damage bonus: +9 :+3 STR, +6 (specializations)
Damage Die M:d10 L:2d6

Lance 4 :speed (8 heavy Lance) -(2 DEX)-(2 Spec)
Attacks per level: 3/1 You may attack three succesive targets (within Range), or any one creature 1 time at beginning and once more at end of round
Attack adjustment: +5 :+2 STR, +2 (specialization), +1 (mounted)
Melee THACO 10
Melee Damage bonus: +8 :+3 STR, +4 (specializations) +1 (mounted) +1 (Heavy Lance)
Damage Die M:1d8 L:3d6 All Lance Damage is doubled when charging.


Languages Common
Thylianic

Proficiences 6 Fighter Weapon
1 Thief Weapon level-ups
5 Fighter Non-weapon
4 Thief Non-Weapon
3 non-weapon language INT bonus
Weapon 1 Proficient (Katana)
Weapon 1 Proficient (Lance)
Weapon 3 Katana Specialize x3
Weapon 2 Lance Specialize x2
Non-Weapon 1 Tumbling
Non-Weapon 1 Jumping
Non-Weapon 1 Reading/Writing
Non-Weapon 1 Fishing
Non-Weapon 1 Trapping (mainly for rabbits and other small animals for eating) can be used to create other type traps.
Non-Weapon 1 Rope-use (knot-specialist)
Non-Weapon 1 Foraging (finding edible greenery)
Non-Weapon 1 ???Saved
Non-Weapon Warrior Riding
Non-Weapon Warrior Mounted-Combat

Thief Abilities
Pick Pockets 45%
Open Locks 60%
Find/Remove Traps 55%
Move Silently 10%
Hide in Shadows 55%
Detect Noise 15%
Climb Walls 60%
Read Languages 60%
Backstab x3

Defender Sub'Class
Planeshifter *Transport self
*Transport other by touch  1/lvl
*Go ethereal 6/day


Mount Tiger Name: Logornam
Sats: see mount sheet
Equipment:

Body
leather armor Body
Clothes: Body ???
boots Body ???
Katana Body Kilnadoran, Blade of Fury
The Lance-Crafter. Body Given to you by the Druid order of your kingdom. It is a lightweight metal butt-end of a lance contoured to your
shoulder. It is four feet in length, Upon touching the end of the Lance-Crafter to any living tree it will begin to
draw upon the life-force of the tree to forge a perfect Heavy Lance. This does not hurt the tree, in fact saving it
from a fate of being chopped up to carve a lance

sack1 Belt (contents)
sack2 Belt (contents)
Thieves tools Belt



Rations Backback
waterskin Backback
cutting knife Backback
rope 30' Backback
Chain-Mail
 

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User: Smju  

Name   ZinZincFrig FressleXin
Race   Thri-Kreen
    Omnivore
  from   Droshon, Longcartow
Sex   Female
Size   Large (9 ½ feet long)
Alignment   any non-evil
Age   18
Height   6 ft
Weight   250 lbs
Hair   Non
Eyes   Compound (black eye spots)
Skin   Exoskeleton, sandy colour
     
Class Fighter Cleric
Level 6 5
Current XP 32000 20000
New level at 64000 27500
     
STR 18  Att:+1, Dmg:+3, MxP:255, OD:11, WA:110
DEX 19 Missile Attack:+3   Reaction: -2      AC:-4
CON 12 HP:0    Resurrection: 85%  save:+3
INT 12 Languages: 3 
WIS 17 Save: +3   Bonus spells: 3 spell lvls/lvl
CHA 11 Max hench/loyal: 4
     
HP 88  
AC 1 unarmored: AC:1 = 5(base)-(4 DEX)
  -2 Proto-vest: AC:-2 = 2(vest)-(4 DEX)
    displace adds -4 to AC
     -2 from all missile attacks
Base fighter THACO: 15  
Perception   14.5  
Save Throws:   PARA:9, ROD:13, POLY:12, BREATH:13, SPELL:14
    Bonuses,   WIS:+3,   CON:+3
     
Weapon Info    
Gythaka 5 :speed (8 gythaka) -(2 DEX)-(1 Specialization)
Attacks per level: 8/1 4 at beginning 4 at end
Attack adjustment: +5 :+1 STR, +3 RACE, +1 (specialization)
Melee THACO 10 :Fighter THAC0(15)-Attack adj* 
Melee Damage bonus: +8 :+3 STR, +3 RACE, +2 (specializations) 
Damage Die M:d6 L:d10  
thrown THACO: 9 :15(base) -3 DEX, -3 RACE, 
Thrown Damage: d6+6 +3 STR, +3 RACE, 
     
Chatkcha -2 :speed (2 chatkcha)-(2 DEX)-(2 Specialization)
Attacks per level: 9/1  
Attack adjustment: +8 :+3 DEX, +3 RACE, +2 (specialization)
thrown THACO: 7 :Fighter THAC0(15)-Attack adj* 
Thrown Damage: +10 :+3 STR, +3 RACE, +4 (specializations)
Damage Die d6 you throw up to 6 first initiative, then rest at end of round.
     
Short sword 1 :speed (3shortsword)-(2 DEX)
Attacks per level: 4/1  
Attack adjustment: +1 +1 STR
THACO: 14  
 Damage: +3 +3 STR
Damage Die d6:M d8:L  
     
Spell Resistence    immune to sleep psionics
Languages   Common, Cleric(source)
    Thri-Kreen
     
Proficiences 6 Fighter Weapon
  1 Cleric Weapon
  5 Fighter Non-weapon
  5 Cleric Non-Weapon
  3 non-weapon language INT bonus
Weapon Race Hand to hand cobat
Weapon Race Gythaka
Weapon Race Thrown (Chatchak)
Weapon 1 Ambidextrous
Weapon Race 2 handed fighting
Weapon 1 Shortsword
Weapon 1 3 handed fighting
Weapon 1 4 handed fighting
Weapon (Specialisation) *1 Gythaka
Weapon (Specialisation) *2 Chatchak
Non-Weapon