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Rufus "Red Eye" Yukon Grappler level 3, Scout level 1 “I’m a lifer here mate. Spared me a plank walkin’ and won a free box, Gar! Courtesy of The Royal Highasses.” |
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DnDGamer.com Game?? DM:Charon character sheet |
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Then one day, at the age of 14, Rufus was at the eastern beach when he noticed a strange ship pull into the harbor across the bay. The Tail Waver had just docked an hour ago, the holds were still being unloaded. The new ship was sleek, and had many sails. It passed near the dock, as it did numerous figures jumped or swung from the boat onto the docks. Shouts rang out, then a moment of eerie silence as everyone seemed to go still. The silence was broken by more shouts from the village. More sailors were making their way out to the docks, wielding weapons and not looking very talkative. It was too far away to make out individual people, so Rufus ran back into the forest and toward the village. Sounds of steel on steel rang out as he made his way along the trail which led to the back-side of town. By the time he reached the village the sounds of battle had stopped. Rufus was still careful as he crept his way toward the docks. From a shallow area of high reeds he looked upon the 1st horror of many he would see in his life. All the fisherman of the village were dead. Even his father’s body was among the unmoving corpses. A scream rang out and Rufus recognized it as his mother’s voice. He hurriedly made his way along the alleyways to his house. He entered his house from the back-door but found it empty. Then he saw his mother through the open front door, she was out in the street, and seemingly on her knees. Rufus strafed around a bit to get a better look through the front window. It was at that moment that Rufus saw his 2nd, and most traumatic, horror. An immense Half-orc was raping his mother from behind, right out in the open street.
Rufus is a man of necessity, he will rob for food, he will rob for money, he will fight for either but he won't kill unnecessarily. Though, if given no other choice a dead enemy is better than a live one. And while he doesn't like to kill, he has no problems breaking bones. He has no respect for man's laws, but he only breaks them if it's to his profit. He does not consider Pirating a crime as long as they just loot and pillage and don't scuttle ships and murder villagers. The Spear was a pirate ship, but they tried to only target marks that could, "Afford the loss" so to say. They didn't victimize poor starving villagers, or set ships on fire. though lives have been lost in battle, that is the way of life.
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Bonus Feats: At 1st level, a Grappler gains
Improved Grapple as a bonus feat.
At 2nd level a Grappler gets either Blind-fight or Combat Expertise as a bonus
feat.
Aat 6th level a Grappler gets either Improved Disarm or Improved Trip as a
bouns feat. A Grappler need not have any of the prerequisites normally
required for these feats to select them. Note: if the grappler already has
both these feats he may choose another from the general list, but he must meet
the prerequisites.
Evasion (Ex): At 2nd level or higher if a Grappler makes a successful
Reflex saving throw against an attack that normally deals half damage on a
successful save, she instead takes no damage. Evasion can be used only if a
Grappler is wearing light armor or no armor. A helpless Grappler does not gain
the benefit of evasion.
Fast Movement (Ex): At 3rd level, a Grappler gains an enhancement bonus
to her speed, as shown on
Table: The Monk/Grappler. A Grappler in armor or carrying a medium or
heavy load loses this extra speed.
Deft manuvering (Ex): A Grappler of 3rd level or
higher gains a +2 AC bonus while grappling, this reflects his ability to use
the opponent’s body to deflect attacks.